Wednesday, January 30, 2008

Second Life

Our end product will be a game prototype built in Second Life. To that end, we need accounts and avatars with which to do our work.

This is my Avatar, Shae Mumfuzz. When I was
signing up for my account, the name Mumfuzz
popped out at me, and I decided that it was both
silly enough to work, and that it sounded like a
halfling sort of name, so I tried to take the halfling idea and run with it. Most of what I initially did was slider work, but when I started playing with prims, first the hat, and then the pipe emerged. The pipe I really like, because it has a simple script that produces particles, leaving a cloud of smoke around his head. It still needs to be tweaked before I'm really happy with it, but then again, my avatar does too. I'd really like to skin a better looking jacket and pair of pants for him, but I haven't had time to do that yet.

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